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The Scenic Route Mentorship map
AnnouncementsIALLT

Announcing the 2021-2022 Cohort of the “Scenic Route” IALLT Mentorship Program!

June 4, 2021 390 Views 0 Comments mentorship

IALLT invites all members to become a mentee or a mentor for the 2021-2022 mentorship cohort. Those that successfully complete the program will receive a certificate. Timeline Application deadline: July 31, 2021 Pairs will be matched in August. Mentor-mentee meetings

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Leslie, Jeff, and Scott
InterviewsJuly 2021

IALLT Interview Project Episode 4: Interview with Leslie Omaña Begert and Scott Cardwell

May 31, 2021 637 Views 1 Comment

DOI: https://www.doi.org/10.69732/SJVB3570 In this interview, Jeff sits down to talk with Scott Cardwell of ImmerseMe (a tool that uses virtual reality to simulate real-life situations in target cultures) and Leslie Omaña Begert of FabuLingua (a method that teaches kids Spanish

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girl with microphone
July 2021Technology

H5P Speak the Words Set for Structured Speaking

May 25, 2021 359 Views 1 Comment H5P,  speaking,  speech recognition

By Shannon Donnally Quinn, Michigan State University DOI: https://www.doi.org/10.69732/GTZU3338 One challenge that we faced when moving instruction online in the wake of COVID-19 was the potential of losing opportunities for students to practice speaking in the target language. H5P’s activity

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award
AnnouncementsConferences

IALLT 2021 Conference Grant Opportunities

May 18, 2021 350 Views 0 Comments

The IALLT 2021 conference will be held online, and will be free for members. Now thanks to the generous sponsorship of Duolingo, we have additional grants to offer that will cover membership/conference registration! If you are: a graduate student a

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Picture 3 - Inside the episode segment is the video with subtitles in Spanish, a synopsis in English, and targeted vocabulary on the right. The bottom “show comprehension” button is a one question quiz link that students can take to self-assess their understanding of the segment.
July 2021Technology

EduNovela in the L2 Spanish Classroom

May 7, 2021 703 Views 0 Comments

By Maria Slusarek, Ph.D. Student, University of Iowa DOI: https://www.doi.org/10.69732/QBWF7366 Introduction The world language classroom commonly uses videos as a way to foster an engaging, authentic and culturally centered language learning experience for students. EduNovela provides a unique 1:1 experience

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Picture 5 - Example of Scattergories-style game in Spanish
July 2021Technology

Put a Spin on Your Classes with Wheel of Names

May 3, 2021 1040 Views 7 Comments

By Sara Villa, Assistant Professor of Spanish, The New School, NY DOI: https://www.doi.org/10.69732/QBWF7366 Introduction Digital spinners (also called random selector tools) allow instructors to engage students in language production in a turn-taking, game-like way. Most are free, and allow the

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AnnouncementsConferences

Registration for the IALLT 2021 Virtual Conference now open!

April 19, 2021 473 Views 0 Comments

Registration is now available for the IALLT 2021 Virtual Conference! Resilience has been indispensable in overcoming extreme challenges in the past academic year. The move to the online/remote teaching environment has forced us to carefully examine what we do, how

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covid and the globe
ArticlesJuly 2021

Professional Development in the COVID Era

April 11, 2021 478 Views 0 Comments covid,  PD,  professional development

By Amelia Ijiri, Adjunct Lecturer, Kyoto Sangyo University, and Betsy Lavolette, Associate Professor, Kyoto Sangyo University     DOI: https://www.doi.org/10.69732/WQUE5728 Introduction As teachers worldwide retooled to move classes online, formal and informal teacher resources for professional development (PD) experienced unprecedented

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Picture 3: The "prompt" card and "response" card submissions from four players.
July 2021Technology

Customized “Apples to Apples” and “Cards Against Humanity” Games for Online Classes

March 31, 2021 634 Views 4 Comments cards,  games

By Asya Vaisman Schulman, Yiddish Book Center DOI: https://www.doi.org/10.69732/DTHR7673 Playing modified versions of card-based party games like “Cards Against Humanity” or “Apples to Apples” can allow students to practice the target language in a structured but fun way. By creating

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Picture 3- Users have the option of having their cameras on or off, but every person is represented by an avatar.
July 2021Technology

Gather Town Brings Mingle Activities to Online Language Teaching

March 29, 2021 667 Views 0 Comments mingle activities,  online,  Video conferencing

By Sara Saez-Fajardo, University of Illinois at Urbana-Champaign DOI: https://www.doi.org/10.69732/RJAL1296 Gather Town is a video-conferencing platform that allows teachers and students to explore a 2D map with an avatar and recover some of the most missed elements of face-to-face classroom

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a word cloud of IALLT presentation titles
AnnouncementsConferencesIALLT webinars

IALLT 2021 Conference Preview Webinar

March 24, 2021 855 Views 1 Comment IALLT conference

In this webinar, Julie Evershed and Jeff Magoto discuss the upcoming IALLT conference.   Also check out the participant responses to the poll about what they hope to get out of the conference!

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Pictures 4 and 5 - This Nearpod student-paced lesson gave students the opportunity to practice their learning target independently with the ability to move forward and backward through the lesson to improve their output as well as their understanding.
ArticlesJuly 2021

How to Heighten Engagement with Nearpod in both Face-to-Face and Virtual Language Classes

March 12, 2021 441 Views 0 Comments

By Lauren Taylor, Spanish Teacher, Frisco Independent School District, Frisco, TX DOI: https://www.doi.org/10.69732/LLIQ4667 Introduction This year, I find myself in the unique position of teaching both virtual and face-to-face classes and it has forced me to analyze the way that

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Dan Nickolai and Jeff Samuels
InterviewsMarch 2021

IALLT Interview Project Episode 3: Interview with Dan Nickolai

March 5, 2021 406 Views 1 Comment

DOI: https://www.doi.org/10.69732/BCFJ8381 In this video, Jeff interviews Dan Nickolai, Assistant Professor of French and Director of the Language Resource Center at Saint Louis University. They discuss iSpraak – an online activity generator developed by Dan that automates speech evaluation for

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Picture 8 - Randomizer activity
March 2021Technology

Flippity for Online Games and Tools

March 4, 2021 675 Views 1 Comment

By Shannon Donnally Spasova, Michigan State University DOI: https://www.doi.org/10.69732/UPCL5971 For those of us who normally teach face-to-face or hybrid, finding ways to replicate games that we normally play in class in the online environment has been one of our challenges.

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